3D Modeler
Gradient Effects, Istanbul, Turkey is looking for artists who are not only great at their craft, but are also capable of training, critiquing and mentoring other artists.
Requirements:
- Expert knowledge of Maya, ZBrush, Mud Box
- Expert knowledge of Photoshop, Mari
- Knowledge of Python and MEL is a plus
- Good artistic eye for detail with ability to create a fleshed-out look to match various Art Department references
- Detail oriented with ability to handle the complexity of our pipeline
- Familiarity with Polygonal and NURBS texturing and UV Layout
- Familiarity with construction of complex shader networks.
- Ability to debug complex shader networks. Openness to existing workflows
- Ability to solve problems independently
- At least 3 years of high-end production experience on a feature film
- Must understand deformers and basic knowledge of rigging techniques
- Background in fine arts like, sculpting , figure drawing, medical illustration or similiar
- Strong knowledge and experiences in materials/shader/look development
- Ability to break a complex task into simpler subtasks
- Team player with strong communication skills desired
- Must be pro-active and able to take direction/criticism
- Must work well with deadlines
**NO PHONE CALLS
** Walk-in applications will not be accepted or considered
** Walk-in applications will not be accepted or considered
To apply for this job email your details to sanyaobsivac@me.com
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